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	<title>lastlands.com &#187; Featured</title>
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	<link>http://lastlands.com</link>
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		<title>An interview with yours truly over at Emerald Press (CA)</title>
		<link>http://lastlands.com/2010/06/an-interview-with-yours-truly-over-at-emerald-press-ca/</link>
		<comments>http://lastlands.com/2010/06/an-interview-with-yours-truly-over-at-emerald-press-ca/#comments</comments>
		<pubDate>Thu, 10 Jun 2010 14:07:34 +0000</pubDate>
		<dc:creator>weem</dc:creator>
				<category><![CDATA[Featured]]></category>
		<category><![CDATA[News]]></category>
		<category><![CDATA[Weem's 4e Blog]]></category>

		<guid isPermaLink="false">http://lastlands.com/?p=1153</guid>
		<description><![CDATA[ShareI was interviewed a while back for Combat Advantage and it&#8217;s now live on their website. You can check it out here! Mostly it covers what I have been up to here, as well as the content here now from &#8230; <a href="http://lastlands.com/2010/06/an-interview-with-yours-truly-over-at-emerald-press-ca/">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
			<content:encoded><![CDATA[<div class="socialize-in-content" style="float:right;"><div class="socialize-in-button-right"><script type="text/javascript">
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		<script type="text/javascript" src="http://tweetmeme.com/i/scripts/button.js"></script></div><div class="socialize-in-button-right"><a name="fb_share" type="box_count" share_url="http://lastlands.com/2010/06/an-interview-with-yours-truly-over-at-emerald-press-ca/" href="http://www.facebook.com/sharer.php">Share</a><script src="http://static.ak.fbcdn.net/connect.php/js/FB.Share" type="text/javascript"></script></div></div><p>I was interviewed a while back for Combat Advantage and it&#8217;s now live on their website. You can check it out <a href="http://www.emeraldpresspdf.com/caplus.html" target="_blank">here</a>!</p>
<p>Mostly it covers what I have been up to here, as well as the content here now from my previous projects dndcraft.com and dndfile.com.  We talk about how I came to first play D&amp;D and a few other things as well.</p>
<p><a href="http://www.emeraldpresspdf.com/caplus.html">Check it out!</a></p>
<p>From their site:<em> &#8220;Combat Advantage is our FREE  bi-monthly PDF magazine spotlighting independent 4e, including new  material suitable for nearly any campaign and previews, interviews, and  highlights of other material scattered throughout the web.&#8221;</em></p>
<p><a href="http://www.emeraldpresspdf.com/combatadvantage.html">Combat Advantage from  Emerald Press</a></p>
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		<title>From Duck Tales to D&amp;D, Part 2</title>
		<link>http://lastlands.com/2010/03/from-duck-tales-to-dd-part-2/</link>
		<comments>http://lastlands.com/2010/03/from-duck-tales-to-dd-part-2/#comments</comments>
		<pubDate>Wed, 31 Mar 2010 07:20:37 +0000</pubDate>
		<dc:creator>weem</dc:creator>
				<category><![CDATA[Featured]]></category>
		<category><![CDATA[Inspiring]]></category>
		<category><![CDATA[Duck Tales]]></category>

		<guid isPermaLink="false">http://lastlands.com/?p=1051</guid>
		<description><![CDATA[ShareSeason 1, Espisode 2: Treasure of the Golden Suns Part 2/5 &#8211; Wrongway in Ronguay After foiling the Beagle Boys, Scrooge and his nephews decipher the strange marking on the map, which leads to a sunken treasure ship in Ronguay. &#8230; <a href="http://lastlands.com/2010/03/from-duck-tales-to-dd-part-2/">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
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			<!-- 
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		<script type="text/javascript" src="http://tweetmeme.com/i/scripts/button.js"></script></div><div class="socialize-in-button-right"><a name="fb_share" type="box_count" share_url="http://lastlands.com/2010/03/from-duck-tales-to-dd-part-2/" href="http://www.facebook.com/sharer.php">Share</a><script src="http://static.ak.fbcdn.net/connect.php/js/FB.Share" type="text/javascript"></script></div></div><p><strong>Season 1, Espisode 2:<br />
</strong><strong>Treasure of the Golden Suns Part 2/5 &#8211; Wrongway in Ronguay</strong></p>
<p><em>After foiling the Beagle Boys, Scrooge and his nephews decipher the strange marking on the map, which leads to a sunken treasure ship in Ronguay. However, Flintheart Glomgold (in his animated debut) and El Capitán are out to stop them at every turn. The story is loosely based on legends of Spanish Galleons being found in the SW American desert and Northern Mexico.</em></p>
<div id="attachment_1052" class="wp-caption alignnone" style="width: 615px"><a href="http://lastlands.com/wp-content/uploads/2010/03/s01e02.jpg"><img class="size-full wp-image-1052" title="From Duck Tales to D&amp;D" src="http://lastlands.com/wp-content/uploads/2010/03/s01e02.jpg" alt="From Duck Tales to D&amp;D" width="605" height="330" /></a><p class="wp-caption-text">From Duck Tales to D&amp;D</p></div>
<p>In this episode we meet Flintheart Glomgold! El Capitan contacts him for his support in helping him hunt the treasure. This adds another layer to the villainy, as I talked about in Part 1. Good stuff! Oh yea, so where was I&#8230;</p>
<p><strong>Geography with a Twist</strong></p>
<p>In the episode, their map of a series of &#8220;Islands&#8221; is making no sense to them in the desert. But, as the monsoons begin and flooding occurs, everything becomes clear&#8230; the map was made during a time when the area was flooded.</p>
<p>This could be translated a number of ways into your game. For example, the players could have a map to the ruins of a desert city but when they arrive, there is nothing but sand. Soon they discover that a yearly sandstorm exposes the city and they must simply wait. Maybe they learn this from a nearby tribe&#8230; or perhaps the sandstorm begins just as they are losing hope.</p>
<p>This idea is one that could involve a skill challenge as well. History could play a big part here, as well as Nature even &#8211; something to help them realize why it is that their map is not immediately accurate. Get your players thinking!</p>
<p>&#8212;</p>
<p><strong>From the Episode:</strong> &#8220;Liars! &#8230;Thieves! &#8230;Politicians!&#8221; &#8211; Scrooge McDuck</p>
]]></content:encoded>
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		<title>Weem&#8217;s 4e Companion Character Sheet</title>
		<link>http://lastlands.com/2010/03/weems-4e-companion-character-sheet/</link>
		<comments>http://lastlands.com/2010/03/weems-4e-companion-character-sheet/#comments</comments>
		<pubDate>Tue, 30 Mar 2010 07:54:41 +0000</pubDate>
		<dc:creator>weem</dc:creator>
				<category><![CDATA[D&D Sheets]]></category>
		<category><![CDATA[Featured]]></category>
		<category><![CDATA[News]]></category>
		<category><![CDATA[Weem's 4e Blog]]></category>
		<category><![CDATA[Files]]></category>

		<guid isPermaLink="false">http://lastlands.com/?p=1078</guid>
		<description><![CDATA[ShareThis D&#38;D Sheet from Weem can hold up to 2 newly created Companion Characters built for Dungeons and Dragons, 4th Edition. Companion Characters are great at filling gaps in your players&#8217; party. They are easy to manage by players who &#8230; <a href="http://lastlands.com/2010/03/weems-4e-companion-character-sheet/">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
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		<script type="text/javascript" src="http://tweetmeme.com/i/scripts/button.js"></script></div><div class="socialize-in-button-right"><a name="fb_share" type="box_count" share_url="http://lastlands.com/2010/03/weems-4e-companion-character-sheet/" href="http://www.facebook.com/sharer.php">Share</a><script src="http://static.ak.fbcdn.net/connect.php/js/FB.Share" type="text/javascript"></script></div></div><p><a href="http://lastlands.com/wp-content/uploads/2010/03/ccsheet_screen1.jpg"><img class="alignright size-medium wp-image-1105" title="ccsheet_screen" src="http://lastlands.com/wp-content/uploads/2010/03/ccsheet_screen1-231x300.jpg" alt="" width="231" height="300" /></a>This D&amp;D Sheet from Weem can hold up to 2 newly created Companion Characters built for Dungeons and Dragons, 4th Edition.</p>
<p>Companion Characters are great at filling gaps in your players&#8217; party. They are easy to manage by players who already have a full character of their own, or DM&#8217;s needing an NPC with the firepower to stand with his/her players in combat. With Weem&#8217;s 4e Companion Character Sheet, you now have a  great way to reference a Companion&#8217;s abilites during the game, but also keep and maintain them outside of the game.</p>
<p><strong>Download:</strong> <a href="http://lastlands.com/wp-content/uploads/2010/04/lastlands_companion_sheet1.pdf" target="_blank">4e Companion Character Sheet</a> [1mb PDF]</p>
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		<title>Monday Morning Wake Up Call</title>
		<link>http://lastlands.com/2010/03/monday-morning-wake-up-call/</link>
		<comments>http://lastlands.com/2010/03/monday-morning-wake-up-call/#comments</comments>
		<pubDate>Mon, 29 Mar 2010 16:32:14 +0000</pubDate>
		<dc:creator>weem</dc:creator>
				<category><![CDATA[Featured]]></category>
		<category><![CDATA[Inspiring]]></category>
		<category><![CDATA[News]]></category>
		<category><![CDATA[Weem's 4e Blog]]></category>

		<guid isPermaLink="false">http://lastlands.com/?p=1071</guid>
		<description><![CDATA[ShareWhat a smack in the face this morning was. I was gone all weekend, during which I slept very few hours. So when the alarm went off at 5:30am this morning, it took me a minute (or three) to figure &#8230; <a href="http://lastlands.com/2010/03/monday-morning-wake-up-call/">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
			<content:encoded><![CDATA[<div class="socialize-in-content" style="float:right;"><div class="socialize-in-button-right"><script type="text/javascript">
			<!-- 
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		<script type="text/javascript" src="http://tweetmeme.com/i/scripts/button.js"></script></div><div class="socialize-in-button-right"><a name="fb_share" type="box_count" share_url="http://lastlands.com/2010/03/monday-morning-wake-up-call/" href="http://www.facebook.com/sharer.php">Share</a><script src="http://static.ak.fbcdn.net/connect.php/js/FB.Share" type="text/javascript"></script></div></div><p>What a smack in the face this morning was.</p>
<p>I was gone all weekend, during which I slept very few hours. So when the alarm went off at 5:30am this morning, it took me a minute (or three) to figure out what exactly was going on. Fortunately, I prepare for such mornings (which feels like every morning really) and have a large stock of cold Mocha Frappuccino&#8217;s on hand at the office.</p>
<p>Anyway, much to do this week.</p>
<p>&#8230;This Wednesday, I&#8217;ll drop in with another &#8220;<a href="http://lastlands.com/tag/Duck-Tales/">From Duck Tales to D&amp;D</a>&#8221; article.</p>
<p>&#8230;I will also be working on some new cards, and will be pulling in more <a href="http://lastlands.com/dndfile/">files</a> in general from dndfile.com. This means I will also be redirecting dndfile.com visitors over here to the <a href="http://lastlands.com/dndfile/">files section</a> at some point this week completing that move.</p>
<p>&#8230;&#8221;<a href="http://lastlands.com/category/inspiring/">Inspiring</a>&#8221; pieces will be worked on this week as well as I close out March. This was a light month for those formally dndcraft.com pieces, especially with the move and everything, but April will find them all back on track with a post a day!</p>
<p>I also want to thank everyone for their amazing feedback, and messages as well. I have received a lot of emails and forum messages over the last few weeks regarding appreciation for the files and inspirational pieces I provide. I really appreciate it!</p>
<p>Weem &#8211; aka Mike</p>
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		<title>&#8220;Duck Tales&#8221; As Game Inspiration</title>
		<link>http://lastlands.com/2010/03/duck-tales-as-game-inspiration/</link>
		<comments>http://lastlands.com/2010/03/duck-tales-as-game-inspiration/#comments</comments>
		<pubDate>Mon, 22 Mar 2010 04:00:02 +0000</pubDate>
		<dc:creator>weem</dc:creator>
				<category><![CDATA[Featured]]></category>
		<category><![CDATA[Inspiring]]></category>
		<category><![CDATA[Duck Tales]]></category>

		<guid isPermaLink="false">http://lastlands.com/?p=1040</guid>
		<description><![CDATA[ShareLike many of you out there, I spent a large portion of time in front of a TV as a kid. As a young single parent, my mother had a lot to contend with including my brother and I &#8211; &#8230; <a href="http://lastlands.com/2010/03/duck-tales-as-game-inspiration/">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
			<content:encoded><![CDATA[<div class="socialize-in-content" style="float:right;"><div class="socialize-in-button-right"><script type="text/javascript">
			<!-- 
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		<script type="text/javascript" src="http://tweetmeme.com/i/scripts/button.js"></script></div><div class="socialize-in-button-right"><a name="fb_share" type="box_count" share_url="http://lastlands.com/2010/03/duck-tales-as-game-inspiration/" href="http://www.facebook.com/sharer.php">Share</a><script src="http://static.ak.fbcdn.net/connect.php/js/FB.Share" type="text/javascript"></script></div></div><p>Like many of you out there, I spent a large portion of time in front of a TV as a kid. As a young single parent, my mother had a lot to contend with including my brother and I &#8211; spending a lot of time in front of the TV was something we really enjoyed, and allowed my mom time to do many other things.</p>
<p>Oh, she hated the amount of TV we watched, but she really couldn&#8217;t help it back then. Fortunately for her, much of our time watching TV was spent on the Disney channel watching shows like Duck Tales, Tale Spin, Rescue Rangers and Darkwing Duck. If your kids are going to be watching a lot of TV, that was probably one of the better options.</p>
<p>The first of those two (Duck Tales and Tale Spin) were my favorite shows, particularly Duck Tales. Almost every episode found Scrooge and his three nephews out on one adventure after another. I really enjoyed the multi-part episodes and the abstract world in which they lived. The timeline seemed blurred, and real locations such as &#8220;Great Britain&#8221; could be turned into small and remote places to adventure in (in this case, Great Britain was an island with witches and other creatures protecting the lost work of William Shakespear).</p>
<p>Recently, I picked up this series for old times sake and have just started watching them again. The show is very inspiring, even today, and full of various elements that could be easily transported as-is into an RPG game, or can spur on other ideas for use in a campaign setting or game session.</p>
<p>I have decided I will extract from these episodes various ideas and inspiration for potential RPG uses in a multi-part series here at LastLands.com called &#8220;From Duck Tales to D&amp;D&#8221;. I&#8217;ll share immediate ideas I get from an episode, as well as ideas that are inspired from things done in a given show, and more! I will be starting with the first 5 episodes as they are all parts of one larger episode, and from there I will be deciding whether or not to do more.</p>
<p>You will see these posted on each of the next 5 Wednesdays - I hope you enjoy em!</p>
<p>Weem</p>
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		<title>Welcome to the NEW Last Lands!</title>
		<link>http://lastlands.com/2010/03/welcome-to-the-new-last-lands/</link>
		<comments>http://lastlands.com/2010/03/welcome-to-the-new-last-lands/#comments</comments>
		<pubDate>Sun, 14 Mar 2010 23:34:00 +0000</pubDate>
		<dc:creator>weem</dc:creator>
				<category><![CDATA[Featured]]></category>
		<category><![CDATA[News]]></category>

		<guid isPermaLink="false">http://lastlands.com/?p=837</guid>
		<description><![CDATA[ShareI&#8217;m still working on this&#8230; hang tight, or check out theweem.com in the meantime&#8230; theweem.com, d&#38;d done wrong&#8230;]]></description>
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		<script type="text/javascript" src="http://tweetmeme.com/i/scripts/button.js"></script></div><div class="socialize-in-button-right"><a name="fb_share" type="box_count" share_url="http://lastlands.com/2010/03/welcome-to-the-new-last-lands/" href="http://www.facebook.com/sharer.php">Share</a><script src="http://static.ak.fbcdn.net/connect.php/js/FB.Share" type="text/javascript"></script></div></div><p>I&#8217;m still working on this&#8230; hang tight, or check out <a href="http://www.theweem.com">theweem.com</a> in the meantime&#8230; <a href="http://www.theweem.com">theweem.com</a>, d&amp;d done wrong&#8230;</p>
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		<title>Weem&#8217;s 4e Condition Cards</title>
		<link>http://lastlands.com/2010/03/4e-condition-cards/</link>
		<comments>http://lastlands.com/2010/03/4e-condition-cards/#comments</comments>
		<pubDate>Sun, 14 Mar 2010 00:50:56 +0000</pubDate>
		<dc:creator>weem</dc:creator>
				<category><![CDATA[D&D Cards]]></category>
		<category><![CDATA[Featured]]></category>
		<category><![CDATA[Files]]></category>

		<guid isPermaLink="false">http://lastlands.com/?p=848</guid>
		<description><![CDATA[ShareHere they are, 4th Edition D&#38;D Condition Cards by Weem! These cards make not only tracking conditions a breeze, but they help players know what that condition means for their character with brief lists of the mechanics behind the condition! &#8230; <a href="http://lastlands.com/2010/03/4e-condition-cards/">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
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		<script type="text/javascript" src="http://tweetmeme.com/i/scripts/button.js"></script></div><div class="socialize-in-button-right"><a name="fb_share" type="box_count" share_url="http://lastlands.com/2010/03/4e-condition-cards/" href="http://www.facebook.com/sharer.php">Share</a><script src="http://static.ak.fbcdn.net/connect.php/js/FB.Share" type="text/javascript"></script></div></div><p><a href="http://lastlands.com/wp-content/uploads/2010/03/dndfile_condition_card_preview.jpg"><img class="alignright size-medium wp-image-852" title="dndfile_condition_card_preview" src="http://lastlands.com/wp-content/uploads/2010/03/dndfile_condition_card_preview-217x300.jpg" alt="" width="217" height="300" /></a>Here they are, 4th Edition D&amp;D Condition Cards by Weem! These cards make not only tracking conditions a breeze, but they help players know what that condition means for their character with brief lists of the mechanics behind the condition!</p>
<p>Below you will find a list of the conditions that can be found on each page. Under those, the links to download the files!</p>
<p><strong>On Page 1</strong></p>
<p>(1) Dominated, (1) Stunned, (1) Dazed, (1) Weakened, (1) Blinded, (1) Prone, (1) Immobilized, (1) Slowed, (1) Marked</p>
<p><strong>On Page 2</strong></p>
<p>(1) Dying, (1) Unconscious, (1) Helpless, (1) Surprised, (1) Petrified, (1) Restrained, (1) Deafened, (2) Ongoing Damage</p>
<p><strong>Preview:</strong> <a href="http://lastlands.com/wp-content/uploads/2010/03/dndfile_condition_card_preview.jpg" target="_blank">Page 1</a>, <a href="http://lastlands.com/wp-content/uploads/2010/03/dndfile_condition_card_preview2.jpg" target="_blank">Page 2</a></p>
<p><strong>Download:</strong> <a href="http://lastlands.com/wp-content/uploads/2010/03/dndfile_condition_cards.pdf" target="_blank">Page 1</a> [PDF], <a href="http://lastlands.com/wp-content/uploads/2010/03/dndfile_condition_cards_page2.pdf" target="_blank">Page 2</a> [PDF]</p>
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		<title>Weem&#8217;s 4e Fate Point Cards</title>
		<link>http://lastlands.com/2010/03/4e-fate-point-cards/</link>
		<comments>http://lastlands.com/2010/03/4e-fate-point-cards/#comments</comments>
		<pubDate>Sat, 13 Mar 2010 02:30:06 +0000</pubDate>
		<dc:creator>weem</dc:creator>
				<category><![CDATA[D&D Cards]]></category>
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		<description><![CDATA[ShareAfter incorporating &#8220;Aspects&#8221; from the FATE system into our 4e games, I created a card to represent the uses of Fate Points within the game. I was not the one to come up with the idea of pulling Aspects and &#8230; <a href="http://lastlands.com/2010/03/4e-fate-point-cards/">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
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		<script type="text/javascript" src="http://tweetmeme.com/i/scripts/button.js"></script></div><div class="socialize-in-button-right"><a name="fb_share" type="box_count" share_url="http://lastlands.com/2010/03/4e-fate-point-cards/" href="http://www.facebook.com/sharer.php">Share</a><script src="http://static.ak.fbcdn.net/connect.php/js/FB.Share" type="text/javascript"></script></div></div><p><a href="http://lastlands.com/wp-content/uploads/2010/03/screen_fpcard_large.jpg"><img class="alignright size-medium wp-image-862" title="screen_fpcard_large" src="http://lastlands.com/wp-content/uploads/2010/03/screen_fpcard_large-219x300.jpg" alt="" width="219" height="300" /></a>After incorporating &#8220;Aspects&#8221; from the FATE system into our 4e games, I created a card to represent the uses of Fate Points within the game. I was not the one to come up with the idea of pulling Aspects and Fate Points (from the FATE system) over to 4e, but a member of my group created a card for them which I then based this one off of.</p>
<p>To learn more about this idea, visit the EN World thread <a href="http://www.enworld.org/forum/4e-fan-creations-house-rules/272274-fate-point-cards-download-included.html" target="_blank">located here</a> where we discuss it!</p>
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<p><strong>Download: </strong><a href="http://lastlands.com/wp-content/uploads/2010/03/dndfile_fatepoint_cards.pdf" target="_blank">Page of 9 Cards</a> [PDF]</p>
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